X4 Centurion Multiple Launch Rocket System

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  • 15mm Scale models
  • model is 85mm long from the back to the front of the chassis
  • Cast in high quality Polyurethane resin
  • Model comes in 7 parts
  • Model supplied un-built and unpainted
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Unlike the Centurion MBT, the MLRS variant is a modification designed for long range bombardment. Keeping with the modular ethos ubiquitous to the MTU, the MLRS can accommodate a variety of missile and rocket types dependant on the task at hand. The most common variant is the long range smart assisted projectile, designed to work together once all the missiles have been fired. Once in the air, each missile is capable of coordinating to slow or increase their speed to ensure that all missiles land on target simultaneously, therefore providing little or no warning for the enemy to reach cover or launch counter-battery fire. MLRS crew often names these missiles 'shriekers' due to the noise they make as they leave the launch tubes. There are several other warheads which can be used by the MLRS system; one is designed to have a lower payload but is rockets assisted, allowing it to travel to almost twice the range of standard missiles. Another is the terrifying thermobaric warhead, designed for entrenched foes in caves or bunkers where the explosion ignites the air around the target point, creating a violent vacuum which literally sucks the life from anyone unfortunate enough to be nearby. For point self-defence the tank carries a rear facing .50 cal HMG to suppress enemy infantry who successfully find the MLRS's hiding place.

As the inclusion of space warfare creates new pressures on the MTU military, the MLRS vehicle has found a new niche to explore. An existing surface-to-air variant designed to provide air interdiction duty for the ground forces has been slightly modified to send missiles into low orbit. This gives the MTU the ability to challenge or deny assaults from space. As the vehicle is on a self-propelled chassis, this allows it to quickly move around the battle space, which, unlike a static defence, reduces the chances of sabotage by inserted enemy spec op teams before a ground assault can begin.